Properties
boardConnectionGraph
boardConnectionGraph: number[][]
directionIds
directionIds: number[]
directionNames
directionNames: string[]
gameOptions
gameOptions: GameBehaviorOptions
groupedMovements
groupedMovements: Record<number, Movement[]>
initialGamePosition
initialGamePosition: {
location: number;
piece: TPiece;
}[]
locationIds
locationIds: number[]
locationNames
locationNames: string[]
movements
movements: Movement[]
pieceNames
pieceNames: {}
playerNames
playerNames: string[]
plugins
plugins: Plugin[]
rotationallySymmetricDirections
rotationallySymmetricDirections: number[][]
turns
turns: {
modes: number[];
player: number;
}[]
Return a list of all direction ids (starts from 0)
Returns
a list of all direction ids